﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace HelloXNA2.Component.MyCustom.Cube
{
    public static class Cube
    {
        public static Vector3[] Corners = new Vector3[]
        {
            new Vector3(1f, 1f, 1f),            
            new Vector3(1f, -1f, 1f),            
            new Vector3(-1f, -1f, 1f),            
            new Vector3(-1f, 1f, 1f),            
            new Vector3(1f, 1f, -1f),            
            new Vector3(1f, -1f, -1f),            
            new Vector3(-1f, -1f, -1f),            
            new Vector3(-1f, 1f, -1f)
        };

        public static int[][] Faces = new int[][]
        {
             new int[] { 0, 1, 2, 3 },             
             new int[] { 0, 3, 7, 4 },            
             new int[] { 0, 4, 5, 1 },            
             new int[] { 1, 5, 6, 2 },            
             new int[] { 2, 6, 7, 3 },             
             new int[] { 4, 7, 6, 5 }
        };
    }
}
